E-commerce · B2B UX · Design systems
Streamlining the B2B Cycle
A hybrid UX strategy that brought B2C clarity into a B2B buying journey, modernizing product listing and product detail experiences for technical buyers.
product designer · ux strategy · systems thinking
I help SaaS, B2B, B2C and game teams turn complexity into clear, useful and emotionally engaging experiences.
I work where usability, business goals and behavior meet: information architecture, interaction design, design systems, user research and product storytelling.
experience across brands
big numbers
featured work
E-commerce · B2B UX · Design systems
A hybrid UX strategy that brought B2C clarity into a B2B buying journey, modernizing product listing and product detail experiences for technical buyers.
SaaS · Research · Product strategy
A tailored platform designed to make performance reviews clearer, faster and more useful for a team of 100+ professionals.
Information architecture · Search UX
A redesign focused on centralized search, optimized reading patterns, onboarding and safer account management.
Admin UX · EdTech · Flow design
Simplifying class creation, editing and management flows for an education platform serving more than one million learners.
Figma audit · Components · Handoff
Standardizing design assets, typography, colors and reusable components for a community platform with 1,000+ entrepreneurs.
Game UX · Companion app · Engagement
A progressive companion app concept designed to extend Fortnite’s universe beyond gameplay through real-time and personalized features.
View case studyLMS · B2B · Mobile-first product
A customizable learning platform designed to help companies offer educational benefits and increase employee engagement with training.
about
I’m Luan, a Product Designer focused on creating digital experiences that connect user needs, business objectives and interface clarity. My work spans e-commerce, SaaS, education platforms, design systems and game UX explorations.
I enjoy turning messy systems into usable structures: mapping flows, questioning assumptions, designing interfaces and aligning teams around the same product story.
Beyond the screen, I’m interested in games, behavioral science and visual communication. That mix shapes how I design: with clarity, emotion and measurable purpose.
Get to know meskills
testimonial
“This arsenal of curiosity, design chops, and technical acumen makes Luan incredibly unique. It’s rare to find someone so well-rounded that can easily float between research, design and development.”
writing
UX Communication
UX Strategy
Game UX
Game UX · Video Essay
game ux content
I also create content on O Meio Noob, where I analyze games, interfaces, player behavior and design decisions through a more accessible, entertainment-driven lens.
It is a complementary space to the portfolio: less formal than a case study, but useful for showing how I think about games, UX and player experience.
Visit O Meio Noobsay hi
I’m open to product design opportunities, game UX conversations, freelance projects and international collaborations.